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Reading
Contents
Reading Bridge
Second Edition Stephen
P. Quigly / Patricia L. McAnally / Susan Ross / John Allen Payne / Peter
V. Paul
Reading Bridge provides
a bridge from Reading Milestones to general reading materials at fourth
and fifth grade levels. The series introduces vocabulary, language
structures, and comprehension skills in the same spiraling, researched-based
approach as in Reading Milestones but at an accelerated rate and more
advanced level. Reading Bridge consists of four teacher's guides,
four student texts, and four student workbooks.
Each teacher's guide contains:
a discussion of the program foundations; a Scope and Sequence Chart
for each book; activities, guidelines, and suggestions for introducing,
reviewing, assessing, and re-teaching specific skills; suggested questions
to supplement those in the student's text; an answer key for workbook
activities; and suggested enrichment activities.
The hard bound texts consist
of two units with seven or eight stories in each unit. The contents
represent a balance of fiction and nonfiction stories, including poetry,
biographies, fables, folk tales, and other formats. Every story begins
with a series of questions that teachers can use to assess, activate,
and add to the prior knowledge of the students - that is, to prepare
students with the background knowledge needed for application in the
comprehension process. Comprehension questions are provided at the
end of each story; mid-unit and end-of-unit review questions are also
included. Finally, a glossary is at the back of the texts. This handy
glossary gives the meaning of the new vocabulary and sample sentences.
The student workbooks provide
practice activities for the major components of Reading Bridge: vocabulary
and concept development, comprehension, and research and study skills.
To develop the workbooks, the following guidelines were used: (1)
tasks should be relevant to instruction, concepts, and skills presented
in the teacher's guide; (2) some tasks should provide a cumulative
review of important information that has been previously taught; (3)
extra activities should be available for students who need them; (4)
the vocabulary level of the workbooks should be similar and reinforce
that used in the readers; (5) all instructions should be clear, unambiguous
and easy to follow; (6) student response modes should entail mostly
reading and writing, and (7) some tasks should be fun to do.
This reading series should
quickly become a favorite reading comprehension tool. Students will
like the variety of interesting topics enriched by attractive illustrations
and photographs. They will be on their way to mainstream reading curriculum
in no time with the help of Reading Bridge.
Reading Bridge
Level 1
Reading Bridge
Level 2
Reading
Milestones
Levels 1-6
A revolutionary reading
program with syntax and vocabulary controls that targets five critical
reading skills. Reading Milestones is an alternative, language-controlled
program designed to take readers to approximately a fifth-grade reading
level. Revisions made in the third edition were based on recent research,
new practices in reading, and feedback from users of the series. Significant
changes were made to teacher's guides, and a new spelling component
was added to the program.
Each level contains: 10
different readers, 10 corresponding workbooks, and 2 spelling books.
Each Level Package includes
one of each of the Readers, Workbooks, and Spelling Books for one level
as well as the Teacher's Guide (23 books). All in a storage box.
Readers: Each level
of the program includes ten readers with six stories per book. The stories
include characters who represent the population of students using the
program and the types of settings in which they live.
Glossaries: A glossary
comprises the last several pages in each reader. Each new word with
a picture and sentence using that word appears in a New Words section
at the back of the book in which the word is introduced. The glossaries
at the end of each reader progress from very simple (illustrations convey
meaning) to more sophisticated (guide words, syllabication, parts of
speech, and verbal definition). All glossaries demonstrate contextual
use of vocabulary. As students become familiar with the glossary section
of the readers, they should be encouraged to look up words they do not
understand. Use of the glossary is a prerequisite to developing dictionary
skills.
Workbooks: A student
workbook accompanies each of the readers in the Reading Milestones program.
The workbooks provide opportunities for students to practice skills
and concepts associated with the stories in the reader. The workbooks
were designed to emphasize the development of comprehension and its
primacy in the reading process. The tasks help to develop literal and
inferential comprehension, and the solving of problems through the use
of a variety of procedures: semantic, story, and word maps; semantic
feature analysis; and word analogies.
Spelling Books: Two
spelling books are now part of each level of the Reading Milestones
program. The first spelling book covers books 1-5 and the second spelling
book covers books 6-10 of each level. A variety of spelling activities
using words that appear in a given story is provided in the spelling
books. Each section begins with a pretest, followed by a series of spelling
practice activities, and concludes with a mastery test.
Teacher's Guides:
Each teacher's guide provides detailed, step-by-step instructions for
the teaching of each story. The instructional suggestions contained
in the guides are organized into four sections: prereading activities;
the story; postreading activities; and supplemental activities. Specific
recommendations on how to use the workbooks and the spelling books are
included.
READERS:
Syntax Controls:
- Sentence length
- Number of syllables
- Number of prepositional
phrases
- Number of dependent clauses
- Number of personal references
- Level of abstraction
Vocabulary Controls:
Number of new words per story
Number of syllables per word
Multiple meanings
Idiomatic and colloquial language
Figurative language
Word structures: contractions, compound words, prefixes, suffixes
Inflectional
endings: third-person singular, plural, past tense, possessives, present
progressive Major Vocabulary Sources:
- Dolch List
- Dale-Chall list of
3000 common words
- A revised core vocabulary
of grades 1-8
- Dolch Basic Sight
Word List
- The Living Word Vocabulary
Language Controls:
- Language structures
are slowly introduced according to developmental guidelines
- Language structures
progress from easy to more difficult
- Structures are reviewed
in subsequent stories
- Language control
permits a developmental progression unique for students with language-learning
problems
Workbooks:
- Comprehension Skills
- Evaluative and Critical
Reading Skills
- Literal Reading Skills
- Study Skills
- Inferential Reading
Skills
Teacher's Guides:
Recently expanded teacher's guides for Levels 1 through 6 now include
step-by-step suggestions for teaching each story. For every story,
these sample lesson plans include prereading activities; comprehension
questions; postreading activities; and extension activities with suggestions
for related books and creative ideas for class activities, such as
art projects, role-playing dramas, and special events. Related children's
poetry is also included in several of the teacher's guides, and each
guide provides an introduction, summarizing recent reading research
and practice.
Placement
Tests:
Reading Milestones placement tests are informal tests that help teachers
start their students at the correct level. Conducted by either the
classroom teacher or an aide, these tests can be given to individuals
or small groups.
Placement
tests are available for Levels 1-3 (Student Test Booklet A) and for
Levels 4-6 (Student Test Booklet B). The Administration Guide includes
assessment problems and solutions, general administration guidelines,
scoring and interpretation, and test construction.
Placement Tests:
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Reading and Writing English
This software supports learning
to read and write English. Whether learning English as a first or second
language, these programs will help develop skills. They are designed
for deaf learners using any option: American Sign Language, Total Communication,
or Oral (Oral, Auditory/Verbal, Cued Speech).
These programs focus on beginning
vocabulary, reading and spelling of basic English words and English
sentence structure. They feature a variety of games and opportunities
for young children to learn new concepts. Plentiful help avoids frustration
and leads to success.
They were designed by an
award-winning children's software designer with the assistance of teachers
and parents of deaf children. All software was tested during development
in schools and homes by deaf children and adults.
System requirements for all
7 CDs: Macintosh System 7 through 9 and OS X, or Windows 95/98/2000/XP
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First Color Words
Learn to read and spell
the names of ten basic colors, by playing five motivating games. One
game teaches the colors, using American Sign Language, Cued Speech,
Fingerspelling, or Speech. The other four games teach reading and spelling
of the color words.
Live video is used for signing, cueing, and fingerspelling. Animation
speed is adjustable.
Ages 4-6
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Match Pix
Learn to read over 150
words important for beginning readers. Lots of help makes learning fun!
Match Pix Menu Screen
Three games (Matchup, Tic Tac Toe and Bingo) match pictures to printed
words. Three additional animated games (one each in American Sign
Language signs, fingerspelling, and Cued Speech) ask the viewer to
match the English word to a video demonstration. Speed is adjustable.
Word Group Selection
There are fourteen word groups such as animals, numbers and colors.
Each group has 10 or more words in it. Players can select a word group
at any time.
Ages 5-7
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I Can Spell!
Build skills in spelling
and vocabulary with over 475 words and pictures. Use the spelling lists
provided or make your own with the spelling editor. Cues are available
for those who use Cued Speech.
Choose a spelling list and see a preview of the words and matching
pictures. You can also load a list you made. Then select a game to practice
the words or test yourself.
Word Scrambler Game
In learning mode, you unscramble letters to make a word, and you can
briefly view the word you're trying to spell. Then when you've learned
the words, test yourself in the game. Win a prize for every correct
word.
Word Speller Game
In this game you are shown how many letters are needed, but not what
they are. In learning mode, click letters or type on your computer keyboard
to spell a word. This game helps you learn new words. If you don't know
how to spell a word, click the "show word" button for a brief
look at the word. After you know the words, play this game to test yourself.
Click letters or type on your computer keyboard to spell the word and
win prizes.
Ages 6+
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Computer Fingers
Build skills in vocabulary,
reading, spelling, keyboarding, and fingerspelling. For cuers, also build
skills in phonics. Three games with multiple activities make learning
fun.
Computer Game
Start to play by exploring the keyboard. Then pick a word to spell.
Explore the keyboard to see the relationship between upper and lower
case letters, the manual alphabet, and cued letters. Choose the word
you want to spell. There are three sets of 10 words each. Spell words
dictated one letter at a time and see them come to life. Fewer keys
show on the keyboard when you make a mistake, to help you find the right
one.
Matchup Game
This classic memory game helps children learn letters and words. A help
feature shows what the matching card looks like, but not where it is!
Match letters to handshapes of the manual alphabet. Match words to pictures.
Name the Word Game
You can play this game one of two ways: identify the picture for the
word that is spelled manually, or that is cued. You can vary the speed
for the animated cuer and the animated hand in each game.
Ages 4-6
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Who Do-What Where
Learn basic sentence parts
and sentence structure. Progressive activities in two levels lead to success
in building and analyzing simple sentences. Learn concepts by sorting.
Focus on one concept at a time. Build a sentence, part by part, then analyze
the sentence you just built. Find a picture for the sentence part. Find
the words for the sentence part in a sentence you built.
Ages 6-8
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Animals from A to
Z
Learn the names of over 80
animals, birds and insects and see the habitats where they live while
practicing cueing or fingerspelling skills. Have fun putting animals in
the petting zoo or a habitat scene. Look up animals in the ABC picture
dictionary. Identify the animal that was fingerspelled or cued. View the
animated Cue Index of all 40 English phonemes. You control the speed of
the animated cuer or fingerspeller.
Ages 4-6
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Word Family Fun
Learn common spelling patterns and vocabulary with word "families" such as "bat, cat, hat" in the "at" family. There are 45 word families with over 300 illustrated words. Build skills in reading, spelling and fingerspelling. For Cuers, build skills in phonics.
Ages 6-8
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Butte
Publications
P.O.
Box 1328
Hillsboro, OR 97123-1328
USA
E-mail: service@buttepublications.com
Phone/TTY: Toll Free: 866-312-8883 or Direct: 503-648-9791
FAX: Toll Free: 866-412-8883 or Direct: 503-693-9526
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